The goal for this project was to create a two-player tank game in Java. I was given complete freedom to design the game from the ground up using any external libraries I so desired, but it needed to meet a few requirements. It had to be split-screen with a live minimap, a few powerups, and a game over screen declaring the victor. For the graphics library, I chose to use libGDX. I finished the project requirements about a week before the due date, so I used the time to implement more powerups than required, fine-tuning some of the mechanics, and finding more royalty-free sound effects to spice things up a bit.